-- mt pass

function autoexec()
 
return
end

function refresh()
  return
end

function postexec() 
return

end


function zone_handler(zn)
  if (zn == 0) then
     --combat(56); 

  elseif (zn == 1) then
    change_map("land","trail_w");

  elseif (zn == 2) then
    change_map("hermit","enter");

  elseif (zn == 3) then
    bubble(HERO1,"Insert treasure here");


  end
end
 
function entity_handler(en)
  if (en == 0) then
  end
end
